In the last blog post I was messing around and joking that if EVE doesn’t shut down, I’m going to take a little Easter break. Well, maybe it was another one of my unintentional predictions or just a happy coincidence that the DevBlog only came out on Friday, which once again set the EVE Online community on fire.
CCP is planning a price increase. You can read the exact wording of the DevBlog here: https://www.eveonline.com/de/news/view/plex-and-omega-price-changes
There was also a very detailed Q&A, of which only one important statement really stuck: The announcement of a huge content update is planned for Fanfest. Many players have been calling for it for several years.
I could imagine that there might be an additional function of the Omega account. Maybe a kind of season pass for another game or programme or subscription service?
The players are the content
Like a mantra, however, voices from the community repeat an important fact that has always been the oil in the gears of EVE Online. Namely, that the player is the content and not the game content itself. The content itself hasn’t changed in 18 years. Sure, a few things have been added since EVE Online went live.
But at the end of the day, all activities in New Eden can be reduced to the basic principles that we have been dealing with for millions of years: Hunting and gathering.
I will spare myself the examples here, the text is already long enough. Maybe you should think about which category you belong to. None is better than the other.
Without a doubt, this is a very ascetic approach, because at some point even a 3-year-old in the sandbox wants a new mould. If we are honest, however, CCP has always delivered a few crumbs here in recent years.
But as with all things around EVE, it is difficult to find the balance. How hardcore can a game be without chasing away the casual. And so on…
Connected to the ship – Connected to the game
As capsuleers, we are physically connected with wires to the escape pod and the ship. As players, we are psychically connected to EVE – to its players, its stories and its mechanics. I wouldn’t be surprised if player numbers remained constant. I wouldn’t be surprised if the angry calls eventually died down because we’d much rather be playing EVE. The calls for content will also fade into a constant background noise.
So that the connection doesn’t break off, it was very clever of CCP to introduce the alpha accounts. That’s why individual play styles have developed in the meantime.
And yet there is rumbling. A price increase, however justified, a reddit post by exCSM Xenuria and an unfortunate answer from CCP Swift in my opinion. Was this approved by an experienced (senior) community manager?
We’ll know more in a week’s time, because that’s when Fanfest starts. However, as already written in the previous blog posts, I fear that the announced massive content update will be nowhere near as fantastic and massive. On the other hand, if you don’t expect too much, you can only be positively surprised 😉
Title picture (c) Alex Stoddard